![]() And of course, thinking about, okay here’s a dice, and the dice becomes the centre of everything, you know? And everything spawns out of that. “We had a tonne of fun really creating these worlds. ![]() What the studio brings each time that’s unique is the world and the presentation in which these lessons are wrapped and delivered and the world of Random seems like their most interesting and inventive yet. If anyone can pull that off, it’s Zoink, as they have proven to in the past. It’s a unique mix and one that shoots for that magical relationship between gameplay and narrative where one informs the other, and both work to impart the intended emotions and responses from players. So we had the dark fairy tale but we also had this tabletop-themed world and that opened up so many possibilities of what could this be like? This theme of randomness and a world run by dice and board games? And what does that theme mean? And what could the gameplay be? What’s too random? What’s not random enough for? And we ended up with Lost in Random.” But it wasn’t until a painting of a girl and a dice in this giant board game world that, when that image came up, we knew that there was something there. We looked at a lot of art like stuff by Shaun Tan, for instance and of course, stop motion animation like Nightmare Before Christmas, which I know is a big favourite for Klaus. “We started out sketching, painting, even making some figurines. Ghost Giant had a darker theme, but we wanted to explore a dark fairy tale visually, as well as the themes itself,” explains Redmalm. ![]() Along the way she meets Dicey, a literal sentient dice (and one that technically shouldn’t exist) to help her in a very Burton/Gaiman-esque dark fairytale. Without spoiling too much of the why, this eventually leads Even to set off to reach Odd and rescue her sister from the queen herself. When protagonist Even’s twin sister, Odd, winds up being sent to the queen’s palace in Sixtopia, she senses that there’s something sinister about what most believe to be the highest possible honour. One example of this is a coming-of-age tradition where children roll the Dark Dice on their 12th birthday to determine where in Random they’ll spend the rest of their lives. Lost in Random tells the tale of the world of Random, where an evil queen rules with the Dark Dice, an object she uses to bend the fates of each of the land’s districts and citizens with every roll. We were lucky enough to have two of them – Head of Development, Klaus Lyngeled, and Creative Director/Lead Writer, Olov Redmalm – on hand to talk about their biggest and most ambitious project to date. Indie is almost no longer an apt descriptor for the Swedish outfit though, now a studio of 80+ people. After having the chance to sit down (virtually) with two of its core creators as well as get hands-on with a small portion of the game, I can predict another Zoink banger on the horizon. It’s an action-adventure title that draws heavy inspiration from dark fairy tales, tabletop RPGs and stop-motion cinema, which is an exciting mash-up in and of itself. Zoink is a team seemingly brimming with ideas and the talent to match and with that in mind it’s fantastic to see the studio partnering with EA Originals once again for their new game, Lost in Random. I adored Fe and Ghost Giant, awarding them both superbly high scores here on WellPlayed, Flipping Death as well. Join fearless Even and her companion Dicey as they learn to play the odds and dive into a dark wonderland where only the brave survive.If there’s one indie video game developer that I know I can count on, it’s Zoink. In this thrilling action adventure game from studio Zoink!, you’ll adapt or perish as you battle inside giant board game arenas that change with every dice throw. You’ll also meet unpredictable residents and take on courageous quests as you travel deeper into the heart of Random. Then, roll Dicey to freeze time in deadly dice combat and play your cards to unleash formidable attacks, abilities, combos, and more. Collect coins on your journey and trade them for powerful cards. Together, with your companion Dicey, you’ll battle fearsome opponents as you travel through the six shadowy realms of Random on a mission to save your sister from an evil Queen. Welcome to Lost in Random, a dark and twisted fairytale where anything can happen with the roll of a dice. This unique gameplay is further enhanced by some deep card-based mechanics as well.įor more information, here’s a description from the game’s official Youtube video: Interestingly, Lost In Random blends real-time action gameplay with turn-based elements where you have a chance to freeze time and think tactically about your next move.
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